Mar 05, 2009, 02:31 PM // 14:31
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#1
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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The Mimic
The Mimic
General
The mimics are a player class where to Mimics act as one. Mimic works in pairs, giving true meaning to coop play. Mimics use timing to combine two different spells into a new more powerful incantation.
Explanation
The Mimic utilizes timing and sync between a pair of players to unleash devastating spells and melee attacks together. Mimics utilize timing agility and sync to increase the effectiveness of their attacks and spells, gaining bonuses for successful coordination. This class utilizes spells, hexes, ranged attacks and stances. The Mimic is mute and cannot speak nor shout and therefore having the ability to inflict the same.
Class Role
Damager/Disabler/Suppporter
Armor Level
Caster Armor, 60 AL
Energy Level
High Energy, 30 Energy, 4 Energy Regen (Caster Energy)
Attributes
Mimicry: Damage and Energy Bonuses for successful timing and Usage of spells with fellow Mimics
Skills:
Combine: Target Other Mimic. Next Cast Spell combines with Target Other Mimic’s spell and provides bonuses
Familiar: Summon forth a Familiar to support Party Members
Secrecy: Target Other Ally’s presence from foes for 2…5 seconds
Features:
Pale Skin
Glowing Eyes
Range Type
Ranged
Weapon types:
Fans
Books
Combat Rings
Magical Gloves
Tarot Cards
Armor Type:
Mask on one half of their face
Long ornate gowns
Last edited by Zodiak; Mar 05, 2009 at 02:33 PM // 14:33..
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Mar 20, 2009, 09:37 PM // 21:37
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#2
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Krytan Explorer
Join Date: Jul 2008
Location: UK
Guild: [Rage]
Profession: Rt/
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that actually sounds cool, like an offshoot mesmer, wouldit copy ally's attacks like echos, and mirror enemies attacks against them? would be nice to see some abstract armor like masks again
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Mar 31, 2009, 10:30 PM // 22:30
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#3
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Ascalonian Squire
Join Date: Mar 2009
Guild: Metalic Gerbulls
Profession: Mo/Me
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Seems like a really nice idea! I like the whole "sinc" thing. Maybe if they cast two opposite spells, they combine to form a big damage dealer!
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Apr 07, 2009, 06:26 PM // 18:26
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#4
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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It's really cool, pretty close to a twisted mesmer, but hell that's a cool idea!
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Apr 07, 2009, 06:30 PM // 18:30
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#5
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Forge Runner
Join Date: Mar 2006
Profession: N/
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what happens if theres only 1 mimic in the group?
or what happens if 1 of the mimic dies?
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Apr 07, 2009, 08:44 PM // 20:44
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#6
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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From what I figure, they would have normal skills that they could use on their own but also have skills that revolve around sync'ing and utilization of timed activation
Like the relations between two or more paragons. One Mimic would be a strong ally but two together feed off of their own skills and timed skill activation.
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